Inside the Kitchen We Can't Wait to Build
A walkthrough of the concept for an upcoming kitchen: double islands at different sizes, partial waterfall ends, a walk-in U shaped bar with hidden appliances, and corner windows with no post.
Video: Karla Lucero, KC KREW. This article is adapted from Karla's video above.
Read the video transcript
This is a concept for a kitchen we are getting ready to build, and it is one of the ones I keep pulling up on my screen just to look at again. It is still a rendering right now, but every piece on it was decided for a reason. Here is what is in it and why.
Two islands instead of one
The plan has double islands. People hear that and think it is just showing off square footage, but the reason we do it is separation of work. One island is for prep and cleanup. The other is where people sit, spread out, eat, and stay out of the way of whoever is cooking. When you try to make one island do both jobs, someone is always leaning over a cutting board to reach their coffee.
The two islands are not the same size. That is on purpose. If you build two identical islands facing each other, the room reads like a showroom and your eye does not know where to land. Different sizes give the room a lead and a follow. It also tells guests which one is theirs without anybody having to say it.
Partial waterfall, partial cabinetry
Both islands get a waterfall edge, where the countertop turns the corner and runs down the side to the floor. But we are only doing it partially. Part of the end is stone and part of it stays cabinetry.
A full waterfall on both islands would be a lot of stone in one room. It gets heavy visually, and it costs real money in slab yield because that vertical panel has to come out of the same slab and match the veining across the seam. Doing it partially keeps the detail where you see it, keeps the vein match on a shorter run, and lets the cabinetry finish carry the rest. It also keeps usable cabinet space at the end of the island instead of walling it off in stone.
Worth knowing on cost: waterfall ends are priced off slab count, not linear foot. A single extra panel can push you into buying another slab. If your material is a natural stone with movement you want to book match, ask your fabricator to lay out the cuts before you commit.
The bar
The bar is a U shape and you can walk back behind it. That is the whole point of the U. You are not reaching across a counter to make a drink, you are standing inside the space with everything in arm's reach.
Inside it: two beverage coolers, an ice maker, and a prep sink. All of the appliances are getting cabinetry panels, so from the room you see cabinetry, not a row of appliance fronts. Panel ready units cost more than standard ones and they need exact dimensions locked in during design, not after cabinets are ordered. That is why this stuff gets decided at the concept stage.
The prep sink back there matters more than people expect. It means the bar does not send anybody back to the main sink to rinse a glass or fill a pitcher, which is what keeps traffic out of the cooking zone.
The corner windows
The windows meet in the corner with no post between them. It is one of the details on this plan I like most, and it is also the one that takes the most coordination. A corner window with no mullion means the structure above it has to be carried somewhere else, so the framing and the header get worked out with the structural engineer before anybody orders glass.
These are fixed windows. They do not open. That is a real tradeoff and you should decide it on purpose. You give up ventilation in that corner and you gain a clean uninterrupted view and a much simpler waterproofing detail. In a kitchen with good hood ventilation, we would rather have the view.
Why this is a concept and not a plan yet
Everything I just described is still a rendering. It exists so the homeowner can see the room before we spend money framing it. Islands move. Sizes change. Sometimes an appliance we specified is on a twenty week lead time and we redraw around it.
That is what this stage is for. It is a lot cheaper to move an island in a drawing than after the plumbing is in the slab. By the time we break ground, this concept will have been through several rounds, and the version we build will be better than the one I am showing you.
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